VR ML company utilizes new technologies such as:
- Virtual reality environments
- Real-time full-body motion tracking
- Real-time multiplayer via Internet
- Computer Vision and Mocap data analysis
- Motion similarity modelling
- Real-time data analysis
- Biomechanical modelling
- Machine Learning for CV and data analysis.
Our unique platform revolutionizes the motion training method and provides the basis for active Esports games and tournaments. Based on a scientifically proven approach augmented with the Motion Learning Library and VR Motion Learning Methodology players will learn to move their body in a more efficient and focused way than ever possible in traditional training. We bring real-time motion learning technologies out of the lab to the consumer market with affordable prices and practical technical setup.
Our TENNIS ESPORTS platform is aimed to make Tennis Esports a new market and community of Players and Clubs participating in Tennis Esports Super League tournaments and global scores and ratings. Our dream: one day Tennis Esports will be an Olympic discipline!
Our Office address
VR Motion Learning GmbH & Co KG
Spinozagasse 20, A-1170, Vienna